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by SnelleEddie
Sun Nov 03, 2019 9:39 pm
Forum: Game Events
Topic: Open Season on Sundays
Replies: 319
Views: 60917

Re: Open Season on Sundays

Open Season Sunday "276"
1 place Hank mchammer Hammer points 214.44
2 place youssef killerbees lefou points 213.57
3 place alan krom alan points 179.84
by SnelleEddie
Wed Sep 25, 2019 1:02 pm
Forum: Basics Project Ion
Topic: Free play : A guide to go from rags to riches!
Replies: 4
Views: 1880

Re: Free play : A guide to go from rags to riches!

Nice necro post, it almost seems like you two are on a campaign against pion :P Anyway, density of free pickups is highest around 'danger zones' and for wood, hemp and coca alone there are already ~500 free pickups in the world at any time. On top of that there is more valuable oil and uranium up fo...
by SnelleEddie
Wed Sep 25, 2019 12:45 pm
Forum: Introduce yourself here.
Topic: New player experience
Replies: 8
Views: 475

Copy / Pasted reply from FadeBook

Thanks for the review, too bad you clearly chose to pick a negative conclusion and write towards that conclusion. It would have been more fair if you had mentioned all the available pick-ups like barrels of oil and uranium which could easily make someone enough to afford a knife in under an hour, ma...
by SnelleEddie
Wed Sep 25, 2019 12:39 pm
Forum: What's up?
Topic: problem with the night
Replies: 8
Views: 484

Re: problem with the night

Hi there, we were unable to reproduce the reverse day/night-cycle as OP stated. It should be balanced 2/3rd day and 1/3rd and so far this checks out on our end. And apparently also for others since this is the first time someone mentioned this behavior. We're open to clues so if anyone has the same ...
by SnelleEddie
Wed Sep 25, 2019 11:38 am
Forum: Game Events
Topic: Open Season on Sundays
Replies: 319
Views: 60917

Re: Open Season on Sundays

Open Season Sunday "270" (2019-09-22)

1 place xXMajor SirSharkGQ EliteXx points 165.94
2 place Quan Ti Xaxe points 138.93
3 place Tronje GQGalahad Moleman points 112.4
by SnelleEddie
Thu Aug 01, 2019 11:16 pm
Forum: Announcements
Topic: Update V 1.0.0.3
Replies: 0
Views: 184

Update V 1.0.0.3

Alright folks! We planned to do one more update before heading off for a bit of vacationing and it looks like we've made it!. This one is mostly focused on (requested) fixes and changes so you might recognize some of the ones listed below. Despite some flaws and the headaches that Unity 5 might caus...
by SnelleEddie
Thu Aug 01, 2019 11:14 pm
Forum: Announcements
Topic: Update V 1.0.0.2 (posted post-update)
Replies: 0
Views: 148

Update V 1.0.0.2 (posted post-update)

Good news folks! The recent switch to the new unity 5 engine surely opened up a lot of options development-wise. As promised we have yet another very nice update if we may say so) with some 'heavy' content and improvements in the eye candy department. Overall people seem very pleased with the recent...
by SnelleEddie
Sun May 19, 2019 8:10 pm
Forum: Announcements
Topic: Update V 1.0.0.1
Replies: 2
Views: 458

Update V 1.0.0.1

Good news everyone! After a more or less silent sneak-release of version 1.0 there weren't any major issues found with the new engine. In fact, most of you were surprisingly positive about the update. Especially the look and feel due to the improved lighting and effects were received really well. We...
by SnelleEddie
Wed Mar 27, 2019 3:19 pm
Forum: New Bug Reports
Topic: blurred photo
Replies: 1
Views: 335

Re: blurred photo

Assuming the solutions proposed on IRC worked for you I'll mention them here in case others are running into this: This issue looks like you're running the client in dx9 where some post effects aren't working correctly. For running in dx9 motion blur and depth of field can be disabled in post effect...
by SnelleEddie
Sun Mar 24, 2019 9:55 pm
Forum: Announcements
Topic: Update V 1.0.0.0
Replies: 4
Views: 623

Update V 1.0.0.0

Today is a good day to PI, or in other words: We'ree reaching a new milestone for the project by switching to the Unity 5 engine. As mentioned earlier in our regular Q&A sessions during the Open Season events it required quite an effort to get things working with the new engine. New features, shader...
by SnelleEddie
Tue Jan 01, 2019 9:35 pm
Forum: Game Events
Topic: Open Season on Sundays
Replies: 319
Views: 60917

Re: Open Season on Sundays

Open Season XMas XL "2018" (2018-12-25 - 2019-01-01) 1 place Rolling Another Joint points 9359.06 2 place Bob Is Yellow points 6561.78 3 place Unworthy Guy InBlack points 5337.26 4 place Quan Ti Xaxe points 4645.71 5 place GABI Farouk Mota points 3861.45 6 place Roland Gilead Deschain points 3520.29...
by SnelleEddie
Mon Nov 19, 2018 6:42 pm
Forum: Game Events
Topic: Open Season on Sundays
Replies: 319
Views: 60917

Re: Open Season on Sundays

Open Season Sunday ''227'' (2018-11-18)

1 place Luke Szalu Ace points 166.32
2 place Quan Ti Xaxe points 120.5
3 place Jason Slayer JJ points 89.52
by SnelleEddie
Sat Jul 07, 2018 11:36 am
Forum: Any questions?
Topic: problem for loot
Replies: 4
Views: 632

Re: problem for loot

Thanks for the feedback! We have recently reviewed statistics and increased droprate for both Q2 rubies as well as (some of) the new armor parts, so they should be a little less rare by now ;)
by SnelleEddie
Sat Jul 07, 2018 11:21 am
Forum: Introduce yourself here.
Topic: Well Hello There.
Replies: 3
Views: 645

Re: Well Hello There.

Welcome Fear, and thank you Treb for pointing folks in the right direction :D One thing I would like to add here is the option of helping Mr. Jobs in Babylon to gain some rewards while also exploring the world map. Initial rewards might be minimal but increase over time and on occasion he'll show hi...
by SnelleEddie
Thu May 31, 2018 10:12 am
Forum: What's up?
Topic: SCAMMER ALERT
Replies: 45
Views: 4009

Re: SCAMMER ALERT

now i got banned ....... but gabi the cheater and scammer still play's .... hmmm dev's are scammers too ,and favorise cheaters i would say this game is not worth to waste time and money in it ......... All trades in-game require both parties to accept. So, if a seller accepts an offer from a buyer,...
by SnelleEddie
Sun Jul 30, 2017 4:46 pm
Forum: Suggestions
Topic: Avatar creation
Replies: 2
Views: 411

Re: Avatar creation

Sounds like you ran into some traces of Johnglish in there. We hardly spend time in avatar creation but this sounds like a sensible adjustment. Will do a review on the testserver ;-)
by SnelleEddie
Sun Jul 30, 2017 4:04 pm
Forum: Announcements
Topic: Update V 0.6.6.2
Replies: 2
Views: 861

Re: Update V 0.6.6.2

It's great that you're improving the game but how can you be adding day/night cycle without serious testing.. This is how the game looks for me during the night (''Beautiful' quality settings) https://thumb.ibb.co/mwGbyQ/Pion_Capture_20170613_130114.png I am standing on a side of a hill if you are ...
by SnelleEddie
Sun Jul 30, 2017 3:51 pm
Forum: Announcements
Topic: Update V 0.6.6.3
Replies: 9
Views: 1592

Re: Update V 0.6.6.3

@all: The current loot, resources and distribution are under review. Also somewhat related to the botched crafting update we had a couple vu's ago. We're aiming at more control over the system dynamics and improve overall maintainability. It should also enable setting up specials for events like x-m...
by SnelleEddie
Sun Jul 30, 2017 2:58 pm
Forum: Suggestions
Topic: Game Future Suggestions
Replies: 14
Views: 1635

Re: Game Future Suggestions

Pressed for spare time, but here's the follow up as promised: Thanks Eddie for reply :) I just have two questions about your reply :) 1. Why one storage must reduce total items ? this is code problem or game engine will crash ? 2. Ammo Weight - what if someone dont have car ? what abount hunt in out...
by SnelleEddie
Thu Jun 15, 2017 1:12 am
Forum: Suggestions
Topic: Game Future Suggestions
Replies: 14
Views: 1635

Re: Game Future Suggestions

Nice wall of text Raddim :D We only had time to reply to the first stack of bricks so we'll have to get back to you for the remainder. Here goes: I. General Changes - I select some small problems but I think that make happy most ppl in game. 1.Would be nice if in game will be same storage in all pla...
by SnelleEddie
Thu Jun 15, 2017 12:02 am
Forum: Items for sale
Topic: I Stop game , Selling my account
Replies: 1
Views: 745

Re: I Stop game , Selling my account

For the record, and obvious reasons, we don't provide support for any transactions taking place on 3rd party systems.

Came here looking for the list of arguments you promised so i guess i'll have to check back later. In any case, have a good one!
by SnelleEddie
Fri Dec 09, 2016 3:47 pm
Forum: Announcements
Topic: Resource Facility & Take Over
Replies: 3
Views: 2473

Re: Resource Facility & Take Over

On what principle will operate the turret. They will attack anyone or only community that is set up as opponents in soc terminal? Turrets only attack members of a community which the owner has set to enemies in the community terminal (even during the lock down period). They also target anyone damag...
by SnelleEddie
Fri Dec 09, 2016 12:28 am
Forum: Announcements
Topic: Resource Facility & Take Over
Replies: 3
Views: 2473

Resource Facility & Take Over

As succinct yet complete as possible, enjoy! - An introduction - A resource facility is a valuable asset to whoever has the technology to take control. Fully equipped to extract, refine and produce specific components on demand from raw resources in the area. Production terminals are accessible to a...
by SnelleEddie
Fri Jun 17, 2016 3:26 pm
Forum: Announcements
Topic: Update V 0.6.5.4
Replies: 2
Views: 1666

Re: Update V 0.6.5.4

Piotrek wrote:
Tedjuh wrote: bjects
Changed: creatures above 4000 hp report globals from 50 pid loot and higher
Thank you mom.
You're welcome :P
by SnelleEddie
Thu Jun 16, 2016 12:54 am
Forum: What's up?
Topic: Hello this topic is for Jelle and JSL
Replies: 3
Views: 1599

Re: Hello this topic is for Jelle and JSL

Thanks Piotrek, that's roughly summing up some of the most important considerations. News has indeed been lacking due to my dedicated work for a paid project. And yes, you are truly an old timer, in pursuit of a purple suit from the very start :P W!seMan, we really don't have (m)any secrets. And wha...
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