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by SnelleEddie
Sun Jul 30, 2017 4:46 pm
Forum: Suggestions
Topic: Avatar creation
Replies: 2
Views: 168

Re: Avatar creation

Sounds like you ran into some traces of Johnglish in there. We hardly spend time in avatar creation but this sounds like a sensible adjustment. Will do a review on the testserver ;-)
by SnelleEddie
Sun Jul 30, 2017 4:04 pm
Forum: Announcements
Topic: Update V 0.6.6.2
Replies: 2
Views: 360

Re: Update V 0.6.6.2

It's great that you're improving the game but how can you be adding day/night cycle without serious testing.. This is how the game looks for me during the night (''Beautiful' quality settings) https://thumb.ibb.co/mwGbyQ/Pion_Capture_20170613_130114.png I am standing on a side of a hill if you are ...
by SnelleEddie
Sun Jul 30, 2017 3:51 pm
Forum: Announcements
Topic: Update V 0.6.6.3
Replies: 9
Views: 650

Re: Update V 0.6.6.3

@all: The current loot, resources and distribution are under review. Also somewhat related to the botched crafting update we had a couple vu's ago. We're aiming at more control over the system dynamics and improve overall maintainability. It should also enable setting up specials for events like x-m...
by SnelleEddie
Sun Jul 30, 2017 2:58 pm
Forum: Suggestions
Topic: Game Future Suggestions
Replies: 14
Views: 677

Re: Game Future Suggestions

Pressed for spare time, but here's the follow up as promised: Thanks Eddie for reply :) I just have two questions about your reply :) 1. Why one storage must reduce total items ? this is code problem or game engine will crash ? 2. Ammo Weight - what if someone dont have car ? what abount hunt in out...
by SnelleEddie
Thu Jun 15, 2017 1:12 am
Forum: Suggestions
Topic: Game Future Suggestions
Replies: 14
Views: 677

Re: Game Future Suggestions

Nice wall of text Raddim :D We only had time to reply to the first stack of bricks so we'll have to get back to you for the remainder. Here goes: I. General Changes - I select some small problems but I think that make happy most ppl in game. 1.Would be nice if in game will be same storage in all pla...
by SnelleEddie
Thu Jun 15, 2017 12:02 am
Forum: Items for sale
Topic: I Stop game , Selling my account
Replies: 1
Views: 346

Re: I Stop game , Selling my account

For the record, and obvious reasons, we don't provide support for any transactions taking place on 3rd party systems.

Came here looking for the list of arguments you promised so i guess i'll have to check back later. In any case, have a good one!
by SnelleEddie
Fri Dec 09, 2016 3:47 pm
Forum: Announcements
Topic: Resource Facility & Take Over
Replies: 2
Views: 770

Re: Resource Facility & Take Over

On what principle will operate the turret. They will attack anyone or only community that is set up as opponents in soc terminal? Turrets only attack members of a community which the owner has set to enemies in the community terminal (even during the lock down period). They also target anyone damag...
by SnelleEddie
Fri Dec 09, 2016 12:28 am
Forum: Announcements
Topic: Resource Facility & Take Over
Replies: 2
Views: 770

Resource Facility & Take Over

As succinct yet complete as possible, enjoy! - An introduction - A resource facility is a valuable asset to whoever has the technology to take control. Fully equipped to extract, refine and produce specific components on demand from raw resources in the area. Production terminals are accessible to a...
by SnelleEddie
Fri Jun 17, 2016 3:26 pm
Forum: Announcements
Topic: Update V 0.6.5.4
Replies: 2
Views: 1156

Re: Update V 0.6.5.4

Piotrek wrote:
Tedjuh wrote: bjects
Changed: creatures above 4000 hp report globals from 50 pid loot and higher


Thank you mom.

You're welcome :P
by SnelleEddie
Thu Jun 16, 2016 12:54 am
Forum: What's up?
Topic: Hello this topic is for Jelle and JSL
Replies: 3
Views: 1144

Re: Hello this topic is for Jelle and JSL

Thanks Piotrek, that's roughly summing up some of the most important considerations. News has indeed been lacking due to my dedicated work for a paid project. And yes, you are truly an old timer, in pursuit of a purple suit from the very start :P W!seMan, we really don't have (m)any secrets. And wha...
by SnelleEddie
Wed Jun 15, 2016 10:59 pm
Forum: What's up?
Topic: Hello don't like the lvl on items changes
Replies: 4
Views: 691

Re: Hello don't like the lvl on items changes

The higher end stuff required some room on the scale so tweaks were made and maybe some feelings got hurt. Skill rate didn't change, only the level at which certain recipes were unlocked. And it's not all that bad in the larger scheme of things. The lucky folks producing items with minimal success a...
by SnelleEddie
Wed Jun 15, 2016 10:22 pm
Forum: Introduce yourself here.
Topic: Hello Everyone
Replies: 3
Views: 810

Re: Hello Everyone

Could be the same memories that caused all of this. What a mess, PIon sucks!

And welcome on board... ;)
by SnelleEddie
Sun Apr 10, 2016 9:34 pm
Forum: Announcements
Topic: Pictures, so it did happen
Replies: 6
Views: 824

Pictures, so it did happen

So, last week we promised some fresh screens from the custom terrain engine. That was when John was still working on the content, but... Today we have a nice bunch of images to deliver a little sneak preview 8-) Here are a couple of images to highlight some of the new features: Real time lighting : ...
by SnelleEddie
Sat Mar 19, 2016 11:16 pm
Forum: What's up?
Topic: About done.
Replies: 8
Views: 572

Re: About done.

Hi Steve, I'm sorry to see you draw such harsh conclusions. Mining can definitely benefit from some more attention, but it took quite some time to soak in the feedback and tweak returns to where they are at the moment. Changing back to how it was is simply not an option, so at this point we'll have ...
by SnelleEddie
Thu Feb 25, 2016 1:56 pm
Forum: Suggestions
Topic: A few things
Replies: 10
Views: 638

Re: A few things

If mining is working "as intended" then thanks for the fun and see you around. It's the most broken it's ever been. I wind up using TT finders these days 95% of the time at almost level 28 because the resources are so scarce it takes a week to gather enough to make a few 102 and the bombs...
by SnelleEddie
Thu Feb 25, 2016 1:33 am
Forum: Suggestions
Topic: A few things
Replies: 10
Views: 638

Re: A few things

Thanks sp0dz, Addressing your points staccato :) 1(B). There are some ideas to expand the (use of) skills already but nothing definitive planned besides using strength to affect the weight effects. 2. Sounds like mining finally 'works as intended'. Back then there were a lot of complaints about big ...
by SnelleEddie
Thu Feb 11, 2016 12:59 am
Forum: New Bug Reports
Topic: Items lost TT value after the update
Replies: 1
Views: 232

Re: Items lost TT value after the update

Changing durability is part of rebalancing and not a bug. It does impose a risk to those keeping a large stockpile of certain items. With the system value based on maximum item durability the value will always decrease when durability increases and vice versa. Though, the value of usage on these ite...
by SnelleEddie
Thu Feb 11, 2016 12:25 am
Forum: Announcements
Topic: Update V 0.6.4.1
Replies: 7
Views: 586

Re: Update V 0.6.4.1

Just to correct things: ... Prototype P02 -2 damage +0.1 fire time ... Asked John about this but the old attributes got overwritten. The wiki is also a bit outdated so I can confirm nor deny this at the moment. Was hoping to find it on your wiki but you seem to be running an auto updater on there o...
by SnelleEddie
Wed Jan 20, 2016 9:07 pm
Forum: Suggestions
Topic: Auction Markup
Replies: 3
Views: 311

Re: Auction Markup

Hi Steve, thanks for the kind words and good to see you're keeping an eye on things. We are keeping track of auction sales though the data gathered is not used in-game (yet). It's main use at the moment is for us to get a feel for supply and demand to balance things accordingly where it's deemed nec...
by SnelleEddie
Sun Jan 03, 2016 9:32 pm
Forum: Suggestions
Topic: Things to add or improve in the game
Replies: 10
Views: 1161

Re: Things to add or improve in the game

Good idea to put it in writing here, Pitivier. I'm glad to confirm point 1 (more creatures) is on the to-do list, complemented with some new items as well. John's current work on the world system will pave the way for this. And the south east part of the map is still requiring some attention too. Fo...
by SnelleEddie
Thu Dec 31, 2015 10:31 pm
Forum: Announcements
Topic: Happy New Year
Replies: 2
Views: 678

Happy New Year

Happy New Year folks! One year after the much anticipated launch of Project Ion version 0.6 a lot of things have changed and improved. We don't expect anyone to enjoy a long list of things summed up in this post. So for those of you who haven't been following this space the news archive provides a g...
by SnelleEddie
Mon Dec 21, 2015 10:03 pm
Forum: Announcements
Topic: Open Seasons Greetings
Replies: 1
Views: 276

Open Seasons Greetings

Good evening everyone, Yesterday the live server was successfully updated to version 0.6.4 . Right on time to receive it's baptism of fire during the Open Season event . With the holidays in sight we decided to celebrate the past year and thank everyone supporting the project by organizing an enhanc...
by SnelleEddie
Sun Dec 13, 2015 1:55 pm
Forum: Announcements
Topic: The Right Prize
Replies: 2
Views: 292

The Right Prize

Good day everyone, In the past few weeks the new auction system was thoroughly tested in a separate testenvironment while John delivered regular fixes for issues found. At the time of writing this the auction itself is deemed ready to release on the live server, though a bunch of extra tweaks to the...
by SnelleEddie
Sun Nov 29, 2015 9:14 pm
Forum: Announcements
Topic: The Highest Bidder
Replies: 9
Views: 521

The Highest Bidder

Good news everyone! The new testserver is finally up and running an auction enabled test build. Tedjuh will play Santa with a tidy list of everyone who won a ticket in the recent hunting and mining events. Tickets will be awarded to event winners until we are ready to release a fully featured and bu...
by SnelleEddie
Sat Oct 31, 2015 4:58 pm
Forum: Announcements
Topic: The Economy Stupid
Replies: 4
Views: 312

The Economy Stupid

Good day everyone, Due to my work for a paid project this section has been neglected for a while now and the official patch news was kindly updated on the forum and in game by Tedjuh and Actus. This news update is to let you all know that we're not turning a blind eye to feedback received since the ...
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