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by Mal
Sun Oct 15, 2017 9:22 pm
Forum: Any questions?
Topic: Skill Development
Replies: 3
Views: 1343

Re: Skill Development

Thanks for the help guys, another question along those lines...i picked up on the weapon skilling segment, but im struggling for the most efficient way to skill mining and crafting. Mining I'm just dropping tons of bombs and making a resource map. Crafting I'm more focused on making weapons, so I ha...
by Mal
Wed Oct 11, 2017 5:47 am
Forum: Any questions?
Topic: Skill Development
Replies: 3
Views: 1343

Skill Development

Hey have been interested in this for a little bit...since you know most things are skill based. My question is do higher weapons or bigger mobs or harder to craft items create better skill returns or could I in theory hunt with an m16, m1911, basic heal kit, on the smallest mobs, craft the smallest ...
by Mal
Mon Oct 09, 2017 6:00 pm
Forum: Idea's
Topic: Defende skills + loot system
Replies: 3
Views: 1044

Re: Defende skills + loot system

So I guess your question all depends on if the loot distribution is determined by decay/ammo spent. I would speculate it is solely on my anecdotal personal experience. Which then begs the question of does value spent in pvp etc carry over to returns from mobs hunted later. From what your saying it d...
by Mal
Tue Sep 26, 2017 11:35 pm
Forum: Basics Project Ion
Topic: Crafting
Replies: 2
Views: 1177

Crafting

Hey is there a listing of craftable items to help nOObs like myself figure out what I should be using where for my gameplay. Or is only alternative dropping items in to assembler and component machines?
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