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by SnelleEddie
Thu Apr 16, 2015 7:29 pm
Forum: Announcements
Topic: Finaly... the Pion wiki is online
Replies: 2
Views: 2189

Re: Finaly... the Pion wiki is online

Derp!

Looking good folks, well done :top
by SnelleEddie
Mon Apr 06, 2015 7:07 pm
Forum: Announcements
Topic: The Dirty First
Replies: 2
Views: 2276

The Dirty First

Good day everyone, We have been holding back news about the project just for the joke in this title. How's that for planning ahead? :P Seriously though, a new version update is almost ready for testing before announcing the previous vu. The absence of publicity (noise) simply assured that we got the...
by SnelleEddie
Tue Jan 27, 2015 8:28 pm
Forum: Items for sale
Topic: Auction Intro / General Rules of Use
Replies: 3
Views: 4020

Re: Auction Intro / General Rules of Use

Winning! :schoot

+rep DeadEye & Tedjuh :D
by SnelleEddie
Sun Jan 25, 2015 9:59 pm
Forum: Announcements
Topic: Champaign And Reefer
Replies: 0
Views: 1995

Champaign And Reefer

Good evening everyone, We're in the second week of open testing and nothing exploded yet. The first days were a bit hectic, but with the most annoying issues fixed everything finally settled down a bit. A nice opportunity for an entry in the captains log... The biggest challenge was to keep an eye o...
by SnelleEddie
Tue Jan 20, 2015 7:47 pm
Forum: Hunting HoF's
Topic: RIP 0.5.9
Replies: 4
Views: 3903

Re: RIP 0.5.9

Everything fresh, all in the name of balance :D
by SnelleEddie
Tue Jan 20, 2015 7:46 pm
Forum: No fitting category?
Topic: Nice little addon
Replies: 4
Views: 5989

Re: Nice little addon

It took some time for me to reply here but I strongly approve of this approach. Nice find Ahh ;)
by SnelleEddie
Tue Jan 20, 2015 7:27 pm
Forum: Introduce yourself here.
Topic: Hi everyone from Qweeg
Replies: 4
Views: 3868

Re: Hi everyone from Qweeg

Hi Qweeg, Welcome back! :)
by SnelleEddie
Mon Jan 19, 2015 11:23 am
Forum: Older VU Bugs
Topic: List of Bug´s in Client v0.6.0.5
Replies: 4
Views: 2903

Re: List of Bug´s in Client v0.6.0.5

Hi Shorty, we've been a bit pressed for time but I hope this clears things up a bit: 1. A crosshair in 3rd person was not a planned feature. (Feature request?) 2. This issue comes with the engine. Hope to get it fixed with an engine update. 3. This behavior is applicable in case of a server crash. (...
by SnelleEddie
Sun Jan 11, 2015 9:49 am
Forum: Announcements
Topic: Upping The Ante
Replies: 2
Views: 2917

Upping The Ante

Good news everyone, The veil of secrecy has been lifted. We are now officially testing Ion version 0.6 out in the open now! :top Please note that everything from 0.5.9 and 0.6.0 closed testing was discarded except for the login accounts! A big round of applause for those who endured almost two weeks...
by SnelleEddie
Mon Jan 05, 2015 12:33 pm
Forum: Announcements
Topic: Take Down Notice
Replies: 15
Views: 7816

Re: Take Down Notice

Most of the requirements for a live release have been met by now so we are preparing to go public. ;)
by SnelleEddie
Sun Dec 28, 2014 7:11 pm
Forum: Announcements
Topic: Take Down Notice
Replies: 15
Views: 7816

Take Down Notice

Good day everyone, We hope you all had some nice celebrations the last couple of days and we wish you all the very best for 2015. It's been a long year with ups and downs so we're happy to announce that we are now officially testing the new 0.6.0 with a couple of our die hard supporters. Most of yo...
by SnelleEddie
Sun Dec 14, 2014 8:50 pm
Forum: Announcements
Topic: Baked and Built
Replies: 21
Views: 10730

Baked and Built

Hello everyone, Here's a short update to deliver on a promise made to post some news this weekend... ;) All the content planned has been setup: All initial items planned are blessed with a set of icons, stats and descriptions (wip). All the terrains and worldobjects are setup and baked. After some p...
by SnelleEddie
Wed Dec 03, 2014 11:16 pm
Forum: Suggestions
Topic: Code Snippets/Ideas/Suggestions
Replies: 3
Views: 2539

Re: Code Snippets/Ideas/Suggestions

It's hard to tell if we can put any of this to good use, though the admin slay does sound inspiring. ;)
by SnelleEddie
Wed Dec 03, 2014 11:11 pm
Forum: Articles
Topic: The Diary of a Volunteer on Project Ion
Replies: 5
Views: 4955

Re: The Diary of a Volunteer on Project Ion

Well done! :top

Plenty of room for detailed fragments of the back story as planned for (world) items. ;)
by SnelleEddie
Wed Nov 26, 2014 4:43 pm
Forum: Hunting HoF's
Topic: My Second ATH
Replies: 4
Views: 4080

Re: My Second ATH

Nice one! :top http://dl1.joxi.net/drive/0004/2738/277170/141126/eea8604f39.jpg Спалился)) The cheatengine was used with our consent to test for vulnerabilities. One issue was reported and measures were taken to prevent abuse in the new version. No lootpools were harmed during the experiment...
by SnelleEddie
Mon Nov 24, 2014 3:36 pm
Forum: Introduce yourself here.
Topic: Pion veteran ;)
Replies: 7
Views: 5717

Re: Pion veteran ;)

Arrrrr...
Image
by SnelleEddie
Mon Nov 24, 2014 3:31 pm
Forum: Game Events
Topic: Open Season on Sundays
Replies: 344
Views: 278292

Fixed After Transition

The original post had some issues with the markup when attempting to edit the results table. With a growing backlog since edition #18 (forum transfer) it was about time to redo the whole thing. The results table is now up to date and looking good once again... ;)
by SnelleEddie
Thu Nov 20, 2014 8:22 pm
Forum: Announcements
Topic: Unum Anno Mundi
Replies: 6
Views: 4485

Unum Anno Mundi

Hello Everyone, Yesterday we celebrated the one year anniversary of Project Ion version 0.5.9 and our developments since we took those very first steps. One has come a long way when it's difficult to remember exactly where the journey started. More than enough reason to keep logging the experience a...
by SnelleEddie
Fri Nov 14, 2014 2:51 pm
Forum: Introduce yourself here.
Topic: McCormick
Replies: 4
Views: 4929

Re: McCormick

Wow, very nice results man. Glad to see my doodles put to good use :top
by SnelleEddie
Fri Nov 07, 2014 8:55 am
Forum: Announcements
Topic: Opposite of Congress
Replies: 2
Views: 2709

Opposite of Congress

Hello everyone, It might have gone unnoticed to some of you, but a lot has happened since the last news update posted on this site. About time we shared another glimpse of what we've been cooking in the TestBuilt kitchen... For starters, the content from the old forum has been hacked, slashed and tr...
by SnelleEddie
Fri Oct 17, 2014 6:57 pm
Forum: Assets
Topic: MassiveNet
Replies: 2
Views: 4563

Re: MassiveNet

Thanks mingo, very interesting. Maximizing CCU is the next big milestone for the project. Image
It's encouraging to see multiple solutions being developed atm. Image
by SnelleEddie
Sun Oct 12, 2014 5:14 pm
Forum: Game Events
Topic: Open Season on Sundays
Replies: 344
Views: 278292

Re: Open Season on Sundays

I will not participate in this event. Reason: big lack of information about the update .... What would you like to know mingo? We're spread thin as-is and we're still providing more info than some other well-funded projects. ;) Despite real life demanding attention I dedicated some time to answer G...
by SnelleEddie
Sun Oct 12, 2014 2:50 pm
Forum: Game Events
Topic: Open Season on Sundays
Replies: 344
Views: 278292

Re: Open Season on Sundays

Thanks for updating this thread guys, and TeslaCoil for handling the reward ceremony last Sunday. The archives are up to date and ready for three new winners. Also, I found and fixed the bugged item on my avatar, so it should be alright for the 19th edition of Open Season this evening. :D One import...
by SnelleEddie
Thu Sep 25, 2014 3:09 pm
Forum: Game Events
Topic: Open Season on Sundays
Replies: 344
Views: 278292

Re: Open Season on Sundays

Hello everyone, the initial post has been updated with results from the latest edition(s) of Open Season on Sundays. The available prizes have also been updated to reflect the recent twist for 2nd and 3rd place winners. (APX 50% and 25% respectively) With all the tinkering going on I forgot to post ...
by SnelleEddie
Thu Sep 25, 2014 12:27 pm
Forum: Any questions?
Topic: Linux users... any hope?
Replies: 4
Views: 3406

Re: Linux users... any hope?

This is very good to know. We did attempt to run a linux build server a while ago and it had some issues. It's still an option for when we have a fully functional release though we'll focus on the windows standalone for now.

Cheers!
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