Good day everyone,
We hope it's a nice surprise for you all to have a fresh patch after only two weeks since our last big update. Without spending too much time writing this we'll just skip the formal chit chat and head on to the notes...
Notes! (vu 0.6.5.6)
New: critical hits on creatures using crafted ammo (OAT 175% max / Prototype 200% max)
New: unlockable skills which help increase weapon/tool skill progress for certain professions
Fixed: item statistics window not refreshing for similar items like event tickets etc
Changed: calculation of skill progress is now based on xp rather than levels for a smoother transition upwards