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PvP Out Laws

On the moment there is only one area to visit. (Official Beginner City)
As soon other area's open you will find information about them here.
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unclechicken
Posts: 93
Age: 50

PvP Out Laws

Post#1 » Mon Nov 18, 2013 4:24 am

Weird building inside there, I take it that these are the new graphics for the Rigs, because Uranium drops from them.

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The entrance to the new building inside PvP Out Laws.

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2 Doors inside...

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Some panels and other stuff inside, cannot activate anything...

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The only thing I can think of is...

A) You need to loot an item to get inside properly
B) This part of the game is not functioning as of yet
C) Theres a bug
D) Its sort of like an Unreal Tournament map so people can run around shooting each other.

If it is (D), then there should be a revive Woosh close to it, otherwise people would have to run from Travellers which takes a very long time, and gets boring really quick.

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Tesla Coil
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Re: PvP Out Laws

Post#2 » Tue Nov 19, 2013 2:13 am

There is a revive north from this pvp, not a very long run.
Reviving back to travelers point would indeed be really bad, without a car that is... :arrow:

So far i understand nothing is aimed to be functional yet in the underground, except for the regular terminals. (storage / recycletron)

I must say i really like the underground. It runs very smooth on my old pc and can image when these undergrounds share riches or luxury's to fight over it will be a very nice add.

Going underground like this has always been something i hoped to see as it gives so much dimensions to the game.

Hope we going to see more doors opened for us in each update.

Can image underground apartments, deep cavings, facilities, all connected with each other trough man made tunnels and natural cavings...
Damn... Let it come! Image 

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unclechicken
Posts: 93
Age: 50

Re: PvP Out Laws

Post#3 » Tue Nov 19, 2013 2:49 am

It is a really good feature the underground.

I can imagine teams of people underground fighting over Treasure crates.

That would be a great feature, somewhere underground (not in the same place) a treasure crate appears. You would have people in the same team fighting over it. Especially if the crates gave Treasure of only raw materials >50PID so they could be looted by killing the person who got the crate :twisted: 

The new rig in PvP Out laws is a nice addition too, see how long you can stay there and collect the uranium and then someone else appears that you can't see on the radar, bang bang, your uranium has been lost.

When I made the above post, I hadnt revived, so I didnt know about the revive to the North until I clicked on the R expecting to appear at Travelers Point! I just made my run back to Travelers 10 minutes more doing that :D

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stardark
Posts: 64

Re: PvP Out Laws

Post#4 » Sun Aug 03, 2014 10:14 pm

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EpicNubie
Posts: 4
Age: 27

Re: PvP Out Laws

Post#5 » Sun Aug 03, 2014 11:06 pm

I read somewhere actually that the underground is for building armor?

Out Laws Underground
You can find the two entrances towards the underground, one north in the main building at the uranium rig, the other one south west from the rig.
The underground facility that were build by a group of private engineers financed by the VanGyn family has proven to be a good shelter from continues robot attacks.

For safety reasons their is decided to leave the main doors closed that lead deeper into the facility and into the underground city itself.
Not all people are ready yet to face the dangers and are waiting for the newly developed armors to go into mass production.

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Tesla Coil
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Re: PvP Out Laws

Post#6 » Mon Aug 04, 2014 7:52 pm

EpicNubie wrote:I read somewhere actually that the underground is for building armor?

Out Laws Underground
You can find the two entrances towards the underground, one north in the main building at the uranium rig, the other one south west from the rig.
The underground facility that were build by a group of private engineers financed by the VanGyn family has proven to be a good shelter from continues robot attacks.

For safety reasons their is decided to leave the main doors closed that lead deeper into the facility and into the underground city itself.
Not all people are ready yet to face the dangers and are waiting for the newly developed armors to go into mass production.
I made that description, if i remember well you took that from the PIONWIKI. :)
Not sure if the developers have the same idea's for the outlaws underground as i have and thus this description could be all wrong. (Most likely is as I did hear some rumors already about "Outlaws" area from one of the "J's".)

I am sure that the underground is going to be used a lot more than is currently done.

It gives so much extra dimensions to the playing field, and just as in the Matrix, you see how awesome a underground city could be.
It could host apartments, facilities, long and deep caves, human made tunnels ect ect, possibilities are endless and will be very good to expand the game-play upon.

And we experimented with the underground already before back in 2012/2013.
The lessons learned from the former builds at the old island were used for the current underground.

John also has made some other tweak in his tools and code to make even more possible than currently is done with entrances towards the underground.

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