Hello everyone !
I have some proposition for devs to make game better and will be nice if everyone read and leave self opinion to select best changes, some can be same like in other games like EU, Afterworld but why we should looking something else if that suggestions work very good and is tested in other games and I am sure Project ION will be cool game if have mixed options from other games.
I am old player and never talk about changes, older guys know me not only from Project ION but other games too like Entropia Universe, Afterworld etc. I really play with many games most like MMO so I want put my game experience to public and talk with ppl about Project ION future to make game better and more fair to everyone, we all know we can't have everything for free, so lets talk, this is my proposition about changes in game :
I. General Changes - I select some small problems but I think that make happy most ppl in game.
1.Would be nice if in game will be same storage in all place, now is separated and in my opinion its bad option now.
2.Transfering Items - I hate one here, always when I back from hunt or finish crafting have many items on my inventory so I want sell, some move to storage and thats make me sick when I need pick singles every item so there should be option to can select more then one item to move.
3. PWN Shop and Mr Quick Fix - There is dont needed this two shops, should be one like Trade terminal in Entropia, you selling items and that cant be buy again, on shop you can buy only basic items.
4. Missions - Will be nice if in game we can see more mission something like found xx resource or kill xx mob, easy for new players and harder for old like in mostly game you start with poor and every next is harder.
5.Skill Trade - I talk with John about option to selling skills in game, He say its impossibble becouse game will be to easy, but look at other games where this is and that work very good so I will be happy if we can buy and sell skills, but ofcourse if John dont want that in game there is another option to make skill easier like price for finish mission, or some boosters to make up skill faster.
6. Recycle - This is shit I think and dont know why was add in game I think much better if that will be change to repair Terminal and we can repair some items becouse not all must be limited, normal repairable can be crafted, Limited can be special and lootable only or from missions like Enhanced, Modified etc.
7.Weight - we got limit in game and mostly suck is ammo, we take 20k and we are overweight, everyone who go for hunt need take big amount of ammo so I think ammo should not have any weight, and also bombs on mining.
8. Team - need option for healer - give % from loot for heal.
II. Mining - There is not too much but I thing some options need be changes.
1.Bombs - Should be only one type of bombs and that boms can be buy in shop not crafted.
2. Claims - now is important what bomb type we use, S - give small claims, L - give big, its suck becouse everyone can take 203 Finder and pick lootpool, that need be change, mostly important on how haight claim we found should have skills and second finder use, you got skills = you can use better finder and also you got more chance to found big claims, if you are new player you use poor finders = you good poor chance to found big claims like ATH (but ofcourse not impossibble) and skill need have big important here to eliminate newbies to use better finder without skills ( that can be block to use - must need some lvl or use it is not effective - no resource found )
3.Claim Heights - there is too big difference on height found like Large - can be from 18 Dinars to 60 - its too much, I think must be add more different claims like - poor, small. medium, average, ample etc. I know its same on EU but its really good option.
4. Lottery founds - anyone know how mining work in PION and I think anyone dont like that, we dont need walking too far, we can just take bombs and walk around city and we always found something and this place will never be empty, I think resourcess should be droped on all map and if someon found claim and extract it that should be removed and respawn on another place after 15-30 min. that eliminate drop claims on same place on same time.
5. Finder Window - I hate Close bottom in finder window, always when found claim we need click close to can use finder again, research should start automatically when we click drop or when we change tools.
III. Crafting - Crafting is totally shit I think becouse it same like in Afterworld - many parts need to craft to can make one final item, there should be more close to EU, we got some items sheme, drop minerals and machine craft item not simple parts.
1. Ammo, Bombs - I dont know how you thing but I hate craft ammo and bombs that should be selling in shop, bombs one type, ammo - can be selected for rifle, pistol, explosives (If devs like can be laser, blp option like in EU).
2. Parts Crafting - like I talk on up, there should be not parts crafting but only final item, I know John say you got Search option to find part whih you want craft but what happen if we got more craftable items in future and will be 50k parts on list ? no one can remember what is needed to every different item.
3. Basic Items - Remove basic items from craft this what can be buy in shop like M16.
4. Hofs from Items - we have hof only when we loot Item + 22 dinars back waste or resourcess, I think much better if we make hof too for simply crafted item where hof minimum is 50 Dinar from craft so we can make only hofs from items with have valuve more then 50 dinars, lower items can drop hof only from waste back (if drop 50+ dinar back), to make better loot can be removed resourcess back from fail craft that give loot pool up, I know it can be more lost but there should be skills important, no skills low chance to craft item - it will be more fair for older player becouse now can come newbie with no skills and he can craft every item what see in machine and its no matter that he have 2% skill on craft.
5. General Craft - there should be separate poor item for newbie to skilling craft and good item for old skilled players - eliminate newbie to craft items without skills
IV. Hunting - There i have only two suggestions remove that stupid reload magazine and add auto use tools bottom to automatic fire, there come bigger mobs with bigger HP and too long we need push mouse bottom.
V. PVP - pvp fight is mostly important with every next VU and I think there need some change.
1.Friendly Fire - remove friendly fire if ppl is on same team (eliminate accidental kills)
2. Weapons - Need more pvp weapons with huge dmg ( can have lowe fire time or big decay that eliminate use to hunt)
3. Armour - there is dont need armours that protect 50% of gun dmg, protection should be use in hunt not pvp, add better healkits no armours
4. Skills - more skill important in pvp like dodge, weapon usage = no skills no effect in weapon usage
5. Bugs - eliminate bugs like on tree where ppl can hide inside tree, pvp mobs should stay in pvp and cant go out, Extinctors on outlaws should have special loot like aluminium (that should be found only in outlaws no in other place) or other new resource with is only founded on outlaws.
VI. Loot - This is hardest to discuss, we all know that loot in game is moved to luck side, it is not fair to older players, why ? becouse newbie can pick lootpool using poor weapon with low decay, but what to do, new players should have also chance to loot, I have some idea but that must be discuss and tested in game.
1. LootPool Separate - first thing is separate loot pool, every proffession should have different pool, another for mining, another for crafting another for hunting, and one Jackpot ( some % take from all pools and lottery drop for some times on ATH one - two time on month or more times if many ppl play).
2. Crafting Loot - Remove always resources back, more fail if skills low, scrap metal back or waste
3. Hunting Loot - remove basic items from loot with can be buy in shop, separate moobs, poor mobs for newbie have low hofs 15+ dinars (small spiders, minerboots, drones, boleans), strong moob 50 + dinars (extinctors, Zetacrons, Morticoda, Aravermon) and teamhunt moob 100 + dinars
4. Unique Items - very rare items looted only from biggest mob or in time event.
This is my prsonal suggestions and ideas, I would be happy if you read this and discuss what you agree, what you want change or mebey you got another suggestion, that public discuss mebey help devs to find some goods for game